azrael.
LEVEL_01 // ARCHITECTURE
Engineering The Void.
Specialized in Minecraft plugin architecture and Roblox Luau optimization.
LEVEL_01 // ARCHITECTURE
Specialized in Minecraft plugin architecture and Roblox Luau optimization.
@EventHandler public void onBedBreak(BlockBreakEvent event) { ... }
Logic relies on custom Loot Tables and Void Detection.
The leaderboard system relies on a specific hierarchy inside the Player object.
Modeling involves manipulating BaseParts (Anchored, CanCollide, Material).
UI is built using StarterGui and cloned to PlayerGui.
GetAsync and SetAsync are used for persistent progress.